Game analytics (GA) provides new ways to conduct user research, counteracting some of the weaknesses of traditional approaches while retaining essential compatibility with the methodologies of Games User Research (GUR). Chapter 19 provides an overview of what GA is and how it fits within the daily operations of game development across studio sizes, with an emphasis on the intersection with GUR and the synergies that can be leveraged across analytics and user research.
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The book provides a comprehensive overview and a definitive guide to methods and practices within the Games User Research (GUR) and Game User Experience (UX) that exists, covering all aspects of user research and UX in games.
Games User Research is filled with information about Game UX and Games User Research. Let’s walk you through some core ideas and concepts of user experience […]